SciELO - Scientific Electronic Library Online

 
vol.14 número27Usos y experiencias en las aplicaciones de encuentro de la comunidad LGBTTTIQ+ de Chiapas, MéxicoCiudades inteligentes en China: prioridades y principios índice de autoresíndice de materiabúsqueda de artículos
Home Pagelista alfabética de revistas  

Servicios Personalizados

Revista

Articulo

Indicadores

Links relacionados

  • No hay artículos similaresSimilares en SciELO

Compartir


PAAKAT: revista de tecnología y sociedad

versión On-line ISSN 2007-3607

Resumen

NAVARRETE VEGA, Mabel Andrea. Bibliometric analysis of scientific production on videogames streaming on Twitch. PAAKAT: rev. tecnol. soc. [online]. 2024, vol.14, n.27, e861.  Epub 22-Oct-2024. ISSN 2007-3607.  https://doi.org/10.32870/pk.a14n27.861.

The research explores academic production over the years on video game streaming on Twitch, highlighting a lack of prior bibliographic review. The study uses a qualitative approach, combining systematic review, bibliometric analysis and scientific mapping to identify relevant themes from the Media Ecology framework. Findings based on 70 articles show increasing interest since 2016. As of 2020, it focuses on viewer motivations, behaviors, and relationships. It delves into meanings associated with consumption, interaction, commitment, toxicity and moderation in streaming. Minority cultures such as the queer community and female streamers are explored. The phenomenon and its monetization are conceptualized. Evident social inequalities are reflected in the production of the field, with Asian, American and English predominance, and little Latin and female representation. It is suggested to explore the streaming culture in Latin America to better understand the phenomenon, considering Spanish-speaking viewers in second place on Twitch.

Palabras llave : bibliometrics; digital platform; digital consumption.

        · resumen en Español     · texto en Español     · Español ( pdf )