<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1870-9044</journal-id>
<journal-title><![CDATA[Polibits]]></journal-title>
<abbrev-journal-title><![CDATA[Polibits]]></abbrev-journal-title>
<issn>1870-9044</issn>
<publisher>
<publisher-name><![CDATA[Instituto Politécnico Nacional, Centro de Innovación y Desarrollo Tecnológico en Cómputo]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1870-90442012000200009</article-id>
<title-group>
<article-title xml:lang="en"><![CDATA[VirtUATx: A Virtual Reality and Visualization Center]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Mora Lumbreras]]></surname>
<given-names><![CDATA[Marva Angélica]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Martínez Varela]]></surname>
<given-names><![CDATA[Álvaro Jair]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Calva Plata]]></surname>
<given-names><![CDATA[Julio Cesar]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Mejorada Lira]]></surname>
<given-names><![CDATA[Rubén Alfredo]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[González Contreras]]></surname>
<given-names><![CDATA[Brian Manuel]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Portilla]]></surname>
<given-names><![CDATA[Alberto]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
</contrib-group>
<aff id="A01">
<institution><![CDATA[,College of Engineering and Technology Research Center ]]></institution>
<addr-line><![CDATA[ ]]></addr-line>
<country>México</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>12</month>
<year>2012</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>12</month>
<year>2012</year>
</pub-date>
<numero>46</numero>
<fpage>67</fpage>
<lpage>71</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_arttext&amp;pid=S1870-90442012000200009&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_abstract&amp;pid=S1870-90442012000200009&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_pdf&amp;pid=S1870-90442012000200009&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="en"><p><![CDATA[The construction of a Virtual Reality and Visualization Center in a public or private University results in a series of benefits; it allows the students to interact with modern technology, to learn with different tools. Specifically, this paper focuses on a Virtual Reality and Visualization Center built at the Bachelor in Computer Engineering at the Autonomous University of Tlaxcala, this center is called VirtUATx. VirtUATx allows building different virtual environment multi-screen considering the head movements through a professional head tracker, a full navigation system by means of recognition of body movement's using Kinect or manual using keyboard. Furthermore, VirtUATx incorporates 3D object manipulation, anaglyphic and active stereoscopy and 3D sound. This Center is used in different courses, such as Research Seminars, Computer Graphics, Research Methodology, and Interaction Human-Computer, but in the future this center will benefit other bachelors.]]></p></abstract>
<kwd-group>
<kwd lng="en"><![CDATA[Virtual Reality]]></kwd>
<kwd lng="en"><![CDATA[virtual world]]></kwd>
<kwd lng="en"><![CDATA[immersion]]></kwd>
<kwd lng="en"><![CDATA[stereoscopy]]></kwd>
<kwd lng="en"><![CDATA[3D sound]]></kwd>
<kwd lng="en"><![CDATA[manipulation]]></kwd>
</kwd-group>
</article-meta>
</front><body><![CDATA[ <p align="center"><font face="verdana" size="4"><b>VirtUATx: A Virtual Reality and Visualization Center</b></font></p>     <p align="center"><font face="verdana" size="2">&nbsp;</font></p>     <p align="center"><font face="verdana" size="2"><b>Marva Ang&eacute;lica Mora Lumbreras, &Aacute;lvaro Jair Mart&iacute;nez Varela, Julio Cesar Calva Plata, Rub&eacute;n Alfredo Mejorada Lira, Brian Manuel Gonz&aacute;lez Contreras, and Alberto Portilla</b></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><i>Research Center of the College of Engineering and Technology, Calzada Apizaquito s/n, 90300, M&eacute;xico, (email:</i> <a href="mailto:marva.mora@gmail.com">marva.mora@gmail.com</a><i>).</i></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>Abstract</b></font></p>     <p align="justify"><font face="verdana" size="2">The construction of a Virtual Reality and Visualization Center in a public or private University results in a series of benefits; it allows the students to interact with modern technology, to learn with different tools. Specifically, this paper focuses on a Virtual Reality and Visualization Center built at the Bachelor in Computer Engineering at the Autonomous University of Tlaxcala, this center is called VirtUATx. VirtUATx allows building different virtual environment multi&#150;screen considering the head movements through a professional head tracker, a full navigation system by means of recognition of body movement's using Kinect or manual using keyboard. Furthermore, VirtUATx incorporates 3D object manipulation, anaglyphic and active stereoscopy and 3D sound. This Center is used in different courses, such as Research Seminars, Computer Graphics, Research Methodology, and Interaction Human&#150;Computer, but in the future this center will benefit other bachelors.</font></p>     <p align="justify"><font face="verdana" size="2"><b>Key words:</b> Virtual Reality, virtual world, immersion, stereoscopy, 3D sound, manipulation.</font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     ]]></body>
<body><![CDATA[<p align="justify"><font face="verdana" size="2"><a href="/pdf/poli/n46/n46a9.pdf" target="_blank">DESCARGAR ART&Iacute;CULO EN FORMATO PDF</a></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>REFERENCES</b></font></p>     <!-- ref --><p align="justify"><font face="verdana" size="2">&#91;1&#93; C. N. Carolina., J. S. Daniel. And A. D Thomas, "Surround screen projection&#150;based virtual reality: the design and implementation of the cave". Proceedings of the 20th annual conference on Computer graphics and interactive techniques. 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