<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1665-6423</journal-id>
<journal-title><![CDATA[Journal of applied research and technology]]></journal-title>
<abbrev-journal-title><![CDATA[J. appl. res. technol]]></abbrev-journal-title>
<issn>1665-6423</issn>
<publisher>
<publisher-name><![CDATA[Universidad Nacional Autónoma de México, Instituto de Ciencias Aplicadas y Tecnología]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1665-64232015000200008</article-id>
<title-group>
<article-title xml:lang="en"><![CDATA[Acceptability engineering: the study of user acceptance of innovative technologies]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Kim]]></surname>
<given-names><![CDATA[Hee-Cheol]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
</contrib-group>
<aff id="A01">
<institution><![CDATA[,u-Healthcare & Anti-aging Research Center Department of Computer Engineering ]]></institution>
<addr-line><![CDATA[Gimhae Gyeong-Nam]]></addr-line>
<country>Korea</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>00</month>
<year>2015</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>00</month>
<year>2015</year>
</pub-date>
<volume>13</volume>
<numero>2</numero>
<fpage>230</fpage>
<lpage>237</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_arttext&amp;pid=S1665-64232015000200008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_abstract&amp;pid=S1665-64232015000200008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_pdf&amp;pid=S1665-64232015000200008&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="en"><p><![CDATA[The discipline of human-computer interaction (HCI) has been vital in developing understandings of users, usability, and the design of user-centered computer systems. However, it does not provide a satisfactory explanation of user perspectives on the specialized but important domain of innovative technologies, instead focusing more on mature technologies. In particular, the success of innovative technologies requires attention to be focused on early adopters of the technology and enthusiasts, rather than general end-users. Therefore, user acceptance should be considered more important than usability and convenience. At present, little is known about the ways in which innovative technologies are evaluated from the point of view of user acceptance. In this paper, we propose Acceptability Engineering as an academic discipline through which theories and methods for the design of acceptable innovative technologies can be discussed.]]></p></abstract>
<kwd-group>
<kwd lng="en"><![CDATA[Acceptability]]></kwd>
<kwd lng="en"><![CDATA[Discipline]]></kwd>
<kwd lng="en"><![CDATA[Early adopter]]></kwd>
<kwd lng="en"><![CDATA[Human-computer interaction]]></kwd>
<kwd lng="en"><![CDATA[Innovative technologies]]></kwd>
<kwd lng="en"><![CDATA[Usability]]></kwd>
<kwd lng="en"><![CDATA[User acceptance]]></kwd>
</kwd-group>
</article-meta>
</front><body><![CDATA[ <p align="center"><font face="verdana" size="4"><b>Acceptability engineering: the study of user acceptance of innovative technologies</b></font></p>     <p align="center"><font face="verdana" size="4">&nbsp;</font></p>  	    <p align="center"><font face="verdana" size="2"><b>Hee&#45;Cheol Kim</b></font></p>     <p align="center"><font face="verdana" size="2">&nbsp;</font></p>      <p align="justify"><font face="verdana" size="2"><i>Department of Computer Engineering, u&#45;Healthcare &amp; Anti&#45;aging Research Center, Inje University, Gimhae, Gyeong&#45;Nam, Korea. E&#45;mail address:</i> <a href="mailto:heeki@inje.ac.kr">heeki@inje.ac.kr</a></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>Abstract</b></font></p>  	    <p align="justify"><font face="verdana" size="2">The discipline of human&#45;computer interaction (HCI) has been vital in developing understandings of users, usability, and the design of user&#45;centered computer systems. However, it does not provide a satisfactory explanation of user perspectives on the specialized but important domain of innovative technologies, instead focusing more on mature technologies. In particular, the success of innovative technologies requires attention to be focused on early adopters of the technology and enthusiasts, rather than general end&#45;users. Therefore, user acceptance should be considered more important than usability and convenience. At present, little is known about the ways in which innovative technologies are evaluated from the point of view of user acceptance. In this paper, we propose Acceptability Engineering as an academic discipline through which theories and methods for the design of acceptable innovative technologies can be discussed.</font>	</p>     <p align="justify"><font face="verdana" size="2"><b>Keywords:</b> Acceptability; Discipline; Early adopter; Human&#45;computer interaction; Innovative technologies; Usability; User acceptance.</font></p>  	    <p align="justify"><font face="verdana" size="2">&nbsp;</font></p> 	    ]]></body>
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<source><![CDATA[International Journal of Multimedia Ubiquitous Engineering]]></source>
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