<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1665-6180</journal-id>
<journal-title><![CDATA[Apertura (Guadalajara, Jal.)]]></journal-title>
<abbrev-journal-title><![CDATA[Apert. (Guadalaj., Jal.)]]></abbrev-journal-title>
<issn>1665-6180</issn>
<publisher>
<publisher-name><![CDATA[Universidad de Guadalajara, Sistema de Universidad Virtual]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1665-61802017000300008</article-id>
<article-id pub-id-type="doi">10.32870/ap.v9n2.1049</article-id>
<title-group>
<article-title xml:lang="es"><![CDATA[Uso didáctico de la realidad virtual inmersiva con interacción natural de usuario enfocada a la inspección de aerogeneradores]]></article-title>
<article-title xml:lang="en"><![CDATA[Didactic use of immersive virtual reality with NUI focused on the inspection of wind turbines]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Cantón Enríquez]]></surname>
<given-names><![CDATA[Daniel]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Arellano Pimentel]]></surname>
<given-names><![CDATA[J. Jesús]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Hernández López]]></surname>
<given-names><![CDATA[Miguel Ángel]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Nieva García]]></surname>
<given-names><![CDATA[Omar Santiago]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
</contrib-group>
<aff id="Af1">
<institution><![CDATA[,Universidad del Istmo  ]]></institution>
<addr-line><![CDATA[Tehuantepec ]]></addr-line>
<country>Mexico</country>
</aff>
<aff id="Af2">
<institution><![CDATA[,Universidad del Istmo  ]]></institution>
<addr-line><![CDATA[Tehuantepec ]]></addr-line>
<country>Mexico</country>
</aff>
<aff id="Af3">
<institution><![CDATA[,Universidad del Istmo División de Estudios de Posgrado ]]></institution>
<addr-line><![CDATA[Tehuantepec ]]></addr-line>
<country>Mexico</country>
</aff>
<aff id="Af4">
<institution><![CDATA[,Universidad del Istmo  ]]></institution>
<addr-line><![CDATA[Tehuantepec ]]></addr-line>
<country>Mexico</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>00</month>
<year>2017</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>00</month>
<year>2017</year>
</pub-date>
<volume>9</volume>
<numero>2</numero>
<fpage>8</fpage>
<lpage>23</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_arttext&amp;pid=S1665-61802017000300008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_abstract&amp;pid=S1665-61802017000300008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_pdf&amp;pid=S1665-61802017000300008&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="es"><p><![CDATA[RESUMEN: Los sistemas de realidad virtual inmersivos tienen una creciente relevancia en el ámbito educativo como herramientas didácticas que motivan el aprendizaje a través de dos H conceptos clave: la inmersión y la interacción. En este documento describimos el uso de H sistemas de realidad virtual en la educación y tomamos como caso de estudio un sistema de realidad virtual inmersivo 3D con interacción natural de usuario desarrollado con el propósito de facilitar la inspección de aerogeneradores con fines didácticos. El sistema sugerido busca la convergencia tecnológica de equipos de visualización, adquisición de información y software de gráficos. Para lograrlo, seguimos la metodología de desarrollo de software basado en componentes de Pressman. Los resultados cualitativos de una primera evaluación al sistema indican que la propuesta permite experimentar la realidad virtual inmersiva y ofrece una gran similitud al entorno real, con la posibilidad de interactuar por medio de gestos y movimientos corporales. Esto contribuye a motivar el aprendizaje y fomentar el interés de los usuarios en practicar con esta tecnología. Además, la convergencia tecnológica entre los equipos de visualización, interacción y software gráfico permite dar un paso adelante en el desarrollo de este tipo de herramientas didácticas.]]></p></abstract>
<abstract abstract-type="short" xml:lang="en"><p><![CDATA[ABSTRACT: Nowadays immersive virtual reality systems have a growing relevance in educational environments as tools to encourage learning through two important keys concepts: Immersion and interaction. This paper describes the use of virtual reality systems in education, taking as a case study an immersive 3D virtual reality system with NUI developed for the purpose of facilitating the inspection of wind turbines for didactic purposes. The proposed system searches technological convergence of visualization devices, data acquisition tools and graphics software. To achieve this system a software development methodology of Pressman was followed. The qualitative results of a first evaluation at the system indicate that the proposal allows an immersive virtual reality experience offering a great similarity to the real environment, with the ability to interact through gestures and body movements. This helps to motivate learning and stimulate interest in practicing with this technology by users. Moreover, achieved technological convergence between visualization devices, interaction tools and graphics software, allows us to make a step forward in the development of this type of teaching tools.]]></p></abstract>
<kwd-group>
<kwd lng="es"><![CDATA[Realidad virtual inmersiva]]></kwd>
<kwd lng="es"><![CDATA[tecnológica educativa]]></kwd>
<kwd lng="es"><![CDATA[ambientes virtuales de aprendizaje]]></kwd>
<kwd lng="es"><![CDATA[herramientas virtuales de aprendizaje]]></kwd>
<kwd lng="en"><![CDATA[Immersive virtual reality]]></kwd>
<kwd lng="en"><![CDATA[educational technology]]></kwd>
<kwd lng="en"><![CDATA[virtual learning environments]]></kwd>
<kwd lng="en"><![CDATA[virtual educational tolos]]></kwd>
</kwd-group>
</article-meta>
</front><back>
<ref-list>
<ref id="B1">
<nlm-citation citation-type="">
<collab>ACCIONA</collab>
<source><![CDATA[ACCIONA]]></source>
<year>2015</year>
</nlm-citation>
</ref>
<ref id="B2">
<nlm-citation citation-type="">
<collab>ACCIONA</collab>
<source><![CDATA[ACCIONA]]></source>
<year>2016</year>
</nlm-citation>
</ref>
<ref id="B3">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Ballmer]]></surname>
<given-names><![CDATA[Steve]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[CES 2010: A transforming trend-the natural user interface]]></article-title>
<source><![CDATA[The Huffington Post]]></source>
<year>2010</year>
</nlm-citation>
</ref>
<ref id="B4">
<nlm-citation citation-type="">
<collab>CEMIE-Eólico</collab>
<source><![CDATA[CEMIE-Eólico]]></source>
<year>2016</year>
</nlm-citation>
</ref>
<ref id="B5">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Gisbert Cervera]]></surname>
<given-names><![CDATA[Mercè]]></given-names>
</name>
<name>
<surname><![CDATA[Esteve Mon]]></surname>
<given-names><![CDATA[Francesc Marc]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Explorando el potencial educativo de los entornos virtuales 3D]]></article-title>
<source><![CDATA[Teoría de la Educación. Educación y Cultura en la Sociedad de la Información]]></source>
<year>2013</year>
<volume>14</volume>
<numero>3</numero>
<issue>3</issue>
<page-range>302-19</page-range></nlm-citation>
</ref>
<ref id="B6">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Flores Cruz]]></surname>
<given-names><![CDATA[Jesús Alberto]]></given-names>
</name>
<name>
<surname><![CDATA[Camarena Gallardo]]></surname>
<given-names><![CDATA[Patricia]]></given-names>
</name>
<name>
<surname><![CDATA[Ávalos Villarreal]]></surname>
<given-names><![CDATA[Elvira]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[La realidad virtual, una tecnología innovadora aplicable al proceso de enseñanza de los estudiantes de ingeniería]]></article-title>
<source><![CDATA[Revista Apertura]]></source>
<year>2014</year>
<volume>6</volume>
<numero>2</numero>
<issue>2</issue>
</nlm-citation>
</ref>
<ref id="B7">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Fominykh]]></surname>
<given-names><![CDATA[Mikhail]]></given-names>
</name>
<name>
<surname><![CDATA[Prasolava-Forland]]></surname>
<given-names><![CDATA[Ekaterina]]></given-names>
</name>
<name>
<surname><![CDATA[Morozov]]></surname>
<given-names><![CDATA[Mikhail]]></given-names>
</name>
<name>
<surname><![CDATA[Smorkalov]]></surname>
<given-names><![CDATA[Andrey]]></given-names>
</name>
<name>
<surname><![CDATA[Molka-Danielsen]]></surname>
<given-names><![CDATA[Judith]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Increasing Immersiveness into a 3D Virtual World: Motion-tracking and natural navigation in vAcademia]]></article-title>
<source><![CDATA[IERI Procedia]]></source>
<year>2014</year>
<volume>7</volume>
<page-range>35-41</page-range></nlm-citation>
</ref>
<ref id="B8">
<nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Freina]]></surname>
<given-names><![CDATA[Laura]]></given-names>
</name>
<name>
<surname><![CDATA[Ott]]></surname>
<given-names><![CDATA[Michela]]></given-names>
</name>
</person-group>
<source><![CDATA[A literature review on immersive virtual reality in education: State of the art and perspectives]]></source>
<year>2015</year>
<conf-name><![CDATA[ eLSE Conference]]></conf-name>
<conf-loc>Bucharest </conf-loc>
</nlm-citation>
</ref>
<ref id="B9">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Guerrero Cuevas]]></surname>
<given-names><![CDATA[Belén]]></given-names>
</name>
<name>
<surname><![CDATA[Valero Aguayo]]></surname>
<given-names><![CDATA[Luis]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Efectos secundarios tras el uso de realidad virtual inmersiva en un video-juego]]></article-title>
<source><![CDATA[International Journal of Psychology and Psychological Therapy]]></source>
<year>2013</year>
<page-range>163-78</page-range></nlm-citation>
</ref>
<ref id="B10">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Grabowski]]></surname>
<given-names><![CDATA[Andrzej]]></given-names>
</name>
<name>
<surname><![CDATA[Jankowski]]></surname>
<given-names><![CDATA[Jaroslaw]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Virtual reality-based pilot training for underground coal miners]]></article-title>
<source><![CDATA[Safety Science]]></source>
<year>2015</year>
<volume>72</volume>
<page-range>310-4</page-range></nlm-citation>
</ref>
<ref id="B11">
<nlm-citation citation-type="book">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Hernández]]></surname>
<given-names><![CDATA[Martín]]></given-names>
</name>
</person-group>
<source><![CDATA[Plataforma 3D empleando el Kinect para la manipulación virtual de los elementos de un aerogenerador]]></source>
<year>2016</year>
<publisher-loc><![CDATA[Santo Domingo Tehuantepec, Oaxaca, México ]]></publisher-loc>
<publisher-name><![CDATA[Unistmo]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B12">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Hilfert]]></surname>
<given-names><![CDATA[Thomas]]></given-names>
</name>
<name>
<surname><![CDATA[König]]></surname>
<given-names><![CDATA[Markus]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Low-cost virtual reality environment for engineering and construction]]></article-title>
<source><![CDATA[Visualization in Engineering]]></source>
<year>2016</year>
<volume>4</volume>
<numero>2</numero>
<issue>2</issue>
</nlm-citation>
</ref>
<ref id="B13">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Kaushik]]></surname>
<given-names><![CDATA[Manju]]></given-names>
</name>
<name>
<surname><![CDATA[Jain]]></surname>
<given-names><![CDATA[Rashmi]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Natural user interfaces: Trend in virtual interaction]]></article-title>
<source><![CDATA[International Journal Of Latest technology in Engineering, Management &amp; Applied Science]]></source>
<year>2014</year>
<volume>3</volume>
<numero>4</numero>
<issue>4</issue>
<page-range>141-3</page-range></nlm-citation>
</ref>
<ref id="B14">
<nlm-citation citation-type="book">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Kendall]]></surname>
<given-names><![CDATA[Kenneth]]></given-names>
</name>
<name>
<surname><![CDATA[Kendall]]></surname>
<given-names><![CDATA[Julie]]></given-names>
</name>
</person-group>
<source><![CDATA[Análisis y diseño de sistemas]]></source>
<year>2005</year>
<edition>sexta</edition>
<publisher-loc><![CDATA[México ]]></publisher-loc>
<publisher-name><![CDATA[Pearson Educación]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B15">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Olguín Carbajal]]></surname>
<given-names><![CDATA[Mauricio]]></given-names>
</name>
<name>
<surname><![CDATA[Rivera Zarate]]></surname>
<given-names><![CDATA[Israel]]></given-names>
</name>
<name>
<surname><![CDATA[Pozas Quiteria]]></surname>
<given-names><![CDATA[Oliver]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Desarrollo de un sistema inmersivo de realidad virtual basado en cabina multipersonal y camino sin fin]]></article-title>
<source><![CDATA[Polibits]]></source>
<year>2008</year>
<numero>37</numero>
<issue>37</issue>
<page-range>79-82</page-range></nlm-citation>
</ref>
<ref id="B16">
<nlm-citation citation-type="book">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Pressman]]></surname>
<given-names><![CDATA[Roger]]></given-names>
</name>
</person-group>
<source><![CDATA[Ingeniería de software. Un enfoque práctico]]></source>
<year>2010</year>
<edition>séptima</edition>
<publisher-name><![CDATA[MacGraw-Hill]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B17">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Slater]]></surname>
<given-names><![CDATA[Mel]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments]]></article-title>
<source><![CDATA[The Royal Society]]></source>
<year>2009</year>
<page-range>3549-57</page-range></nlm-citation>
</ref>
<ref id="B18">
<nlm-citation citation-type="">
<collab>Springer</collab>
<article-title xml:lang=""><![CDATA[Immersive Virtual Reality]]></article-title>
<source><![CDATA[Encyclopedia of Multimedia]]></source>
<year>2008</year>
<page-range>345-6</page-range><publisher-loc><![CDATA[Estados Unidos ]]></publisher-loc>
</nlm-citation>
</ref>
<ref id="B19">
<nlm-citation citation-type="">
<collab>Tesicnor</collab>
<source><![CDATA[La prevención de incendios y la seguridad de parques eólicos]]></source>
<year>2014</year>
<publisher-loc><![CDATA[Pamplona, España ]]></publisher-loc>
</nlm-citation>
</ref>
<ref id="B20">
<nlm-citation citation-type="book">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Trujillo]]></surname>
<given-names><![CDATA[Karla]]></given-names>
</name>
</person-group>
<source><![CDATA[Entorno digital tridimensional interactivo de un parque eólico]]></source>
<year>2016</year>
<publisher-loc><![CDATA[Santo Domingo Tehuantepec, Oaxaca, México ]]></publisher-loc>
<publisher-name><![CDATA[Unistmo]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B21">
<nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Zúñiga]]></surname>
<given-names><![CDATA[Jorge]]></given-names>
</name>
<name>
<surname><![CDATA[Amador]]></surname>
<given-names><![CDATA[Juan]]></given-names>
</name>
<name>
<surname><![CDATA[Mejía]]></surname>
<given-names><![CDATA[Christian]]></given-names>
</name>
<name>
<surname><![CDATA[Morales]]></surname>
<given-names><![CDATA[Alejandra]]></given-names>
</name>
<name>
<surname><![CDATA[Mota]]></surname>
<given-names><![CDATA[Cinthya]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Desarrollo de un entorno virtual tridimensional como herramienta de apoyo a la difusión turística de la zona arqueológica de Teotihuacán]]></article-title>
<source><![CDATA[Acta Universitaria]]></source>
<year>2014</year>
<volume>24</volume>
<numero>4</numero>
<issue>4</issue>
<page-range>34-42</page-range></nlm-citation>
</ref>
</ref-list>
</back>
</article>
