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<front>
<journal-meta>
<journal-id>1405-5546</journal-id>
<journal-title><![CDATA[Computación y Sistemas]]></journal-title>
<abbrev-journal-title><![CDATA[Comp. y Sist.]]></abbrev-journal-title>
<issn>1405-5546</issn>
<publisher>
<publisher-name><![CDATA[Instituto Politécnico Nacional, Centro de Investigación en Computación]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1405-55462007000100008</article-id>
<title-group>
<article-title xml:lang="en"><![CDATA[Setting Decision Process Optimization into Stochastic vs. Petri Nets Contexts]]></article-title>
<article-title xml:lang="es"><![CDATA[Cortando con Procesos de Decisión Estocásticos respecto al contexto de las Redes de Petri]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Clempner]]></surname>
<given-names><![CDATA[Julio]]></given-names>
</name>
<xref ref-type="aff" rid="A01"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Medel]]></surname>
<given-names><![CDATA[Jesús]]></given-names>
</name>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Cârsteanu]]></surname>
<given-names><![CDATA[Alin]]></given-names>
</name>
<xref ref-type="aff" rid="A02"/>
</contrib>
</contrib-group>
<aff id="A01">
<institution><![CDATA[,National Polytechnic Institute Center for Computing Research ]]></institution>
<addr-line><![CDATA[Mexico City ]]></addr-line>
<country>Mexico</country>
</aff>
<aff id="A02">
<institution><![CDATA[,National Polytechnic Institute Center for Research and Advanced Studies ]]></institution>
<addr-line><![CDATA[ ]]></addr-line>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>03</month>
<year>2007</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>03</month>
<year>2007</year>
</pub-date>
<volume>10</volume>
<numero>3</numero>
<fpage>301</fpage>
<lpage>322</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_arttext&amp;pid=S1405-55462007000100008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_abstract&amp;pid=S1405-55462007000100008&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.mx/scielo.php?script=sci_pdf&amp;pid=S1405-55462007000100008&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="en"><p><![CDATA[In this work we introduce a new modeling paradigm for developing decision process representation for shortest-path problem and games. Whereas in previous work, attention was restricted to tracking the net using as a utility function Bellman's equation, this work uses a Lyapunov-like function. In this sense, we are changing the traditional cost function by a trajectory-tracking function which is also an optimal cost-to-target function for tracking the net. This makes a significant difference in the conceptualization of the problem domain, allowing the replacement of the Nash equilibrium point by the Lyapunov equilibrium point in shortest-path game theory. Two different formal theoretic approaches are employed to represent the problem domain: i) Markov decision process and, ii) place-transitions Petri Nets having as a feature a Markov decision process, called Decision Process Petri nets (DPPN). The main point of this paper is its ability to represent the system-dynamic and trajectory-dynamic properties of a decision process. Within the system-dynamic properties framework we prove new notions of equilibrium and stability. In the trajectory-dynamic properties framework, we optimize the trajectory function value used for path planning via a Lyapunov-like function, obtaining as a result new characterizations for final decision points (optimum points) and stability. We show that the system-dynamic and Lyapunov trajectory-dynamic properties of equilibrium, stability and final decision points (optimum points) meet under certain restrictions. Moreover, we generalize the problem to join with game theory. We show that the Lyapunov equilibrium point coincides with the Nash equilibrium point under certain restrictions. As a consequence, all the properties of equilibrium and stability are preserved in game theory under certain restrictions. This is the most important contribution of this work. The potential of this approach remains in its formal proof simplicity for the existence of an equilibrium point. To the best of our knowledge the approach seems to be new in decision process, game theory and Petri Nets.]]></p></abstract>
<abstract abstract-type="short" xml:lang="es"><p><![CDATA[En este trabajo se introduce un paradigma nuevo de modelado para representar procesos de decisión relacionados con el problema de la trayectoria más corta y teoría de juegos. Mientras que trabajos anteriores han restringido su atención a recorrer la red utilizando la ecuación de Bellman como función de utilidad, en este trabajo se utiliza una función de tipo Lyapunov. En este sentido, se está cambiando la función de costo tradicional por una función de trayectoria y costo a objetivo óptima. Esto genera una diferencia significativa en la manera que el dominio del problema es conceptuado permitiendo el cambio del punto de equilibrio de Nash por el punto de equilibrio de Lyapunov en teoría de juegos. Se utilizan dos aproximaciones teóricas diferentes para representar el dominio del problema: i) procesos de decisión de Markov, y ii) redes de Petri lugar-transición teniendo como característica un proceso de decisión de Markov. El punto principal del escenario propuesto es la habilidad de representar las propiedades de la dinámica del sistema y la dinámica de las trayectorias de un proceso de decisión. Dentro del marco de las propiedades dinámicas del sistema se muestran nuevas características de equilibrio y estabilidad. Dentro del marco de las propiedades de dinámicas por trayectoria del sistema se optimiza la función para calcular la trayectoria de planeación con una función del tipo Lyapunov, obteniendo como resultado una caracterización nueva para puntos finales de decisión (puntos óptimos) y estabilidad. Además, se muestra que las propiedades dinámicas del sistema y las propiedades dinámicas por trayectoria del sistema de equilibrio, estabilidad y puntos finales de decisión (puntos óptimos) convergen bajo ciertas restricciones. Inclusive, se generaliza el problema para desembocar en teoría de juegos. En ese contexto, se muestra que el punto de equilibrio de Lyapunov coincide con el punto de equilibrio de Nash bajo ciertas restricciones. Como consecuencia todas las propiedades de equilibrio, estabilidad y punto final de decisión persisten en teoría de juegos. Esta es la contribución más importante de este trabajo. La potencialidad de esta aproximación está en la simplicidad de la prueba formal para la existencia de un punto de equilibrio. Hasta lo que nuestro conocimiento alcanza este trabajo parece ser nuevo en procesos de decisión, teoría de juegos y redes de Petri.]]></p></abstract>
<kwd-group>
<kwd lng="en"><![CDATA[shortest-path problem]]></kwd>
<kwd lng="en"><![CDATA[shortest-path game]]></kwd>
<kwd lng="en"><![CDATA[stability]]></kwd>
<kwd lng="en"><![CDATA[Lyapunov]]></kwd>
<kwd lng="en"><![CDATA[Markov decision process]]></kwd>
<kwd lng="en"><![CDATA[Petri nets]]></kwd>
<kwd lng="es"><![CDATA[problemas de la trayectoria más corta]]></kwd>
<kwd lng="es"><![CDATA[juegos con trayectoria más corta]]></kwd>
<kwd lng="es"><![CDATA[estabilidad]]></kwd>
<kwd lng="es"><![CDATA[Lyapunov]]></kwd>
<kwd lng="es"><![CDATA[procesos de decisión de Harkov]]></kwd>
<kwd lng="es"><![CDATA[redes de Petri]]></kwd>
</kwd-group>
</article-meta>
</front><body><![CDATA[ <p align="justify"><font face="verdana" size="4">Resumen de tesis doctoral</font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="center"><font face="verdana" size="4"><b>Setting Decision Process Optimization into Stochastic vs. Petri Nets Contexts</b></font></p>     <p align="center"><font face="verdana" size="2">&nbsp;</font></p>     <p align="center"><font face="verdana" size="4"><i>Cortando con Procesos de Decisi&oacute;n Estoc&aacute;sticos respecto al contexto de las Redes de Petri</i></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>Graduated: Julio Clempner    <br> </b><i>Center for Computing Research (CIC), National Polytechnic Institute    <br> Av. Juan de Dios Batiz s/n, Edificio CIC, Col. Nueva Industrial Vallejo, 07738 Mexico City, Mexico    <br> Center for Applied Science and High Technology Research (CICATA), National Polytechnic Institute    ]]></body>
<body><![CDATA[<br> Legaria 69 Col. Irrigaci&oacute;n, 11500 Mexico City, Mexico</i>    <br> e&#150;mail:<a href="mailto:julio@k&#150;itech.com">julio@k&#150;itech.com</a></font></p>     <p align="justify"><font face="verdana" size="2"><b>Advisor: Jes&uacute;s Medel    <br> </b><i>Center for Computing Research, National Polytechnic Institute    <br> Av. Juan de Dios Batiz s/n, Edificio CIC, Col. Nueva Industrial Vallejo, 07738 Mexico City, Mexico</i>    <br> e&#150;mail: <a href="mailto:jjmedelj@cic.ipn.mx">jjmedelj@cic.ipn.mx</a></font></p>     <p align="justify"><font face="verdana" size="2"><b>Co&#150;Advisor: Alin C&acirc;rsteanu    <br> </b><i>Center for Research and Advanced Studies (Cinvestav), National Polytechnic Institute    <br> Av. IPN 2508, C.P. 07360, Col. San Pedro Zacatenco, Mexico City, Mexico</i>    <br> e&#150;mail:   <a href="mailto:alin@math.cinvestav.mx">alin@math.cinvestav.mx</a></font></p>     ]]></body>
<body><![CDATA[<p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="center"><font face="verdana" size="2"><u>Graduated on: November 24, 2006</u></font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>Abstract</b></font></p>     <p align="justify"><font face="verdana" size="2">In this work we introduce a new modeling paradigm for developing decision process representation for shortest&#150;path problem and games. Whereas in previous work, attention was restricted to tracking the net using as a utility function Bellman's equation, this work uses a Lyapunov&#150;like function. In this sense, we are changing the traditional cost function by a trajectory&#150;tracking function which is also an optimal cost&#150;to&#150;target function for tracking the net. This makes a significant difference in the conceptualization of the problem domain, allowing the replacement of the Nash equilibrium point by the Lyapunov equilibrium point in shortest&#150;path game theory. Two different formal theoretic approaches are employed to represent the problem domain: i) Markov decision process and, ii) place&#150;transitions Petri Nets having as a feature a Markov decision process, called Decision Process Petri nets (DPPN). The main point of this paper is its ability to represent the system&#150;dynamic and trajectory&#150;dynamic properties of a decision process. Within the system&#150;dynamic properties framework we prove new notions of equilibrium and stability. In the trajectory&#150;dynamic properties framework, we optimize the trajectory function value used for path planning via a Lyapunov&#150;like function, obtaining as a result new characterizations for final decision points (optimum points) and stability. We show that the system&#150;dynamic and Lyapunov trajectory&#150;dynamic properties of equilibrium, stability and final decision points (optimum points) meet under certain restrictions. Moreover, we generalize the problem to join with game theory. We show that the Lyapunov equilibrium point coincides with the Nash equilibrium point under certain restrictions. As a consequence, all the properties of equilibrium and stability are preserved in game theory under certain restrictions. This is the most important contribution of this work. The potential of this approach remains in its formal proof simplicity for the existence of an equilibrium point. To the best of our knowledge the approach seems to be new in decision process, game theory and Petri Nets.</font></p>     <p align="justify"><font face="verdana" size="2"><b>Keywords: </b>shortest&#150;path problem, shortest&#150;path game, stability, Lyapunov, Markov decision process, Petri nets.</font></p>     <p align="justify"><font face="verdana" size="2">&nbsp;</font></p>     <p align="justify"><font face="verdana" size="2"><b>Resumen</b></font></p>     <p align="justify"><font face="verdana" size="2">En este trabajo se introduce un paradigma nuevo de modelado para representar procesos de decisi&oacute;n relacionados con el problema de la trayectoria m&aacute;s corta y teor&iacute;a de juegos. Mientras que trabajos anteriores han restringido su atenci&oacute;n a recorrer la red utilizando la ecuaci&oacute;n de Bellman como funci&oacute;n de utilidad, en este trabajo se utiliza una funci&oacute;n de tipo Lyapunov. En este sentido, se est&aacute; cambiando la funci&oacute;n de costo tradicional por una funci&oacute;n de trayectoria y costo a objetivo &oacute;ptima. Esto genera una diferencia significativa en la manera que el dominio del problema es conceptuado permitiendo el cambio del punto de equilibrio de Nash por el punto de equilibrio de Lyapunov en teor&iacute;a de juegos. Se utilizan dos aproximaciones te&oacute;ricas diferentes para representar el dominio del problema: i) procesos de decisi&oacute;n de Markov, y ii) redes de Petri lugar&#150;transici&oacute;n teniendo como caracter&iacute;stica un proceso de decisi&oacute;n de Markov. El punto principal del escenario propuesto es la habilidad de representar las propiedades de la din&aacute;mica del sistema y la din&aacute;mica de las trayectorias de un proceso de decisi&oacute;n. Dentro del marco de las propiedades din&aacute;micas del sistema se muestran nuevas caracter&iacute;sticas de equilibrio y estabilidad. Dentro del marco de las propiedades de din&aacute;micas por trayectoria del sistema se optimiza la funci&oacute;n para calcular la trayectoria de planeaci&oacute;n con una funci&oacute;n del tipo Lyapunov, obteniendo como resultado una caracterizaci&oacute;n nueva para puntos finales de decisi&oacute;n (puntos &oacute;ptimos) y estabilidad. Adem&aacute;s, se muestra que las propiedades din&aacute;micas del sistema y las propiedades din&aacute;micas por trayectoria del sistema de equilibrio, estabilidad y puntos finales de decisi&oacute;n (puntos &oacute;ptimos) convergen bajo ciertas restricciones. Inclusive, se generaliza el problema para desembocar en teor&iacute;a de juegos. En ese contexto, se muestra que el punto de equilibrio de Lyapunov coincide con el punto de equilibrio de Nash bajo ciertas restricciones. Como consecuencia todas las propiedades de equilibrio, estabilidad y punto final de decisi&oacute;n persisten en teor&iacute;a de juegos. Esta es la contribuci&oacute;n m&aacute;s importante de este trabajo. La potencialidad de esta aproximaci&oacute;n est&aacute; en la simplicidad de la prueba formal para la existencia de un punto de equilibrio. Hasta lo que nuestro conocimiento alcanza este trabajo parece ser nuevo en procesos de decisi&oacute;n, teor&iacute;a de juegos y redes de Petri.</font></p>     <p align="justify"><font face="verdana" size="2"><b>Palabras clave:</b> problemas de la trayectoria m&aacute;s corta, juegos con trayectoria m&aacute;s corta, estabilidad, Lyapunov, procesos de decisi&oacute;n de Harkov, redes de Petri.</font></p>     ]]></body>
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