Services on Demand
Journal
Article
Indicators
- Cited by SciELO
- Access statistics
Related links
- Similars in SciELO
Share
Dilemas contemporáneos: educación, política y valores
On-line version ISSN 2007-7890
Abstract
SALAS-RUEDA, Ricardo-Adán et al. Construction and analysis of the Digital Game for the teaching-learning process about Electronics version 2.0 during the COVID-19 pandemic. Dilemas contemp. educ. política valores [online]. 2021, vol.9, n.1, 00040. Epub Nov 03, 2021. ISSN 2007-7890. https://doi.org/10.46377/dilemas.v9i1.2869.
The objective of this quantitative research is to build the Digital Game for the teaching-learning process on Electronics (JDE) version 2.0 and analyze the impact of this technological tool in the Digital Design course during the COVID-19 pandemic. This work was carried out with the support of the UNAM-DGAPA-PAPIME Program with code PE400421. The results indicate that the JDE digital game simulator positively influences the assimilation of knowledge in the field of electronics, the development of skills for the field of electronics and learning from anywhere. In particular, the JDE version 2.0 digital game is a technological alternative that favors the teaching-learning process in the field of electronics.
Keywords : digital game; higher education; learning; ICT.