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RIDE. Revista Iberoamericana para la Investigación y el Desarrollo Educativo
versión On-line ISSN 2007-7467
Resumen
MARQUEZ DOMINGUEZ, José Alberto. Educational Games and Augmented Reality, Analysis for Learning in Basic Level Students. RIDE. Rev. Iberoam. Investig. Desarro. Educ [online]. 2018, vol.9, n.17, pp.448-461. ISSN 2007-7467. https://doi.org/10.23913/ride.v9i17.388.
The didactic games are of great importance in education, but nowadays there is technology and also software that contributes in the use of applications that support the educational task. This work presents the different systems of augmented reality and that most of these have concluded that the use of said technology allows an improvement in the use of knowledge in a subjective manner. It also presents the tools that the teacher can use to create their own applications of augmented reality and get to use them in the classroom. Finally, an analysis of these applications.
Palabras llave : basic education; educational games; augmented reality.