SciELO - Scientific Electronic Library Online

 
vol.12 issue1Digital natives and technology for L2 learning outside of the classroomAugmented reality and learning in organic chemistry author indexsubject indexsearch form
Home Pagealphabetic serial listing  

Services on Demand

Journal

Article

Indicators

Related links

  • Have no similar articlesSimilars in SciELO

Share


Apertura (Guadalajara, Jal.)

On-line version ISSN 2007-1094Print version ISSN 1665-6180

Abstract

BEZARES MOLINA, Francisco Gabriel; TOLEDO TOLEDO, Guadalupe; AGUILAR ACEVEDO, Francisco  and  MARTINEZ MENDOZA, Eduardo. Augmented reality application centered on the child as a resource in a virtual learning environment. Apert. (Guadalaj., Jal.) [online]. 2020, vol.12, n.1, pp.88-105.  Epub Sep 16, 2020. ISSN 2007-1094.  https://doi.org/10.32870/ap.vl2nl.1820.

Given its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under the fundamentals of User Centered Design (UCD) in order to be integrated into a VLE. The development strategy consisted of using the UCD and in its phases making use of tools such as: surveys for the collection of information, Quality Function Deployment to identify and prioritize requirements, AR technology for prototyping and finally usability tests to identify design problems. As a result, it was possible to demonstrate the viability of this procedure in the development of interfaces of this type, considering that the resources that contextualize the needs and tastes of its users can provide better facilities and motivation within their learning. The case study studied is that of English for primary school children, which allowed verifying that this detailed framework can be replicated to other areas of interest and allow teachers to in tegrate AR applications in face-to-face or online learning environments.

Keywords : User centered design; augmented reality; usability; virtual learning environment; online learning.

        · abstract in Spanish     · text in Spanish     · Spanish ( pdf )